Frost Giant Inks Deal with Epic Games for Unreal Engine 5, Partnership With Dreamhaven


Frost Giant has inked a deal with Epic Games for Unreal Engine 5 (UE5), while also entering an advisory partnership with Dreamhaven. Frost Giant is an independent game development studio that is founded by Blizzard veterans Tim Morten and Tim Campbell.

On the other hand, Dreamhaven is a new game company that is led by Mike and Amy Morhaime, founded around a common goal to empower creators, help their ideas come to life, and create an original gaming experience for a more meaningful connection with players.

Frost Giant Epic Games

Tim Morten, Frost Giant Studios CEO had this to say,

We are so fortunate to be able to work with the industry giants at Dreamhaven who were instrumental in creating the RTS legacy that inspired Frost Giant. Mike Morhaime has helped set a benchmark for real-time strategy games that has not been surpassed. He remains engaged with the genre and the community today, and his advice will be incredibly valuable as we work to bring real-time strategy (RTS) games to a broad audience.

On the other hand, Dreamhaven CEO, Mike Morhaime added,

The team at Frost Giant helped build some of the best RTS games of all time. I can’t wait to see what they will build next.

Frost Giant has also inked a deal with Epic Games, the creators of Unreal Engine 5, the world’s most open and advanced real-time 3D creation platform. UE5 will now serve as Frost Giant’s game engine.

David Stelzer, Director of Business Development for Unreal Engine at Epic Games had this to say about the deal,

We couldn’t be happier to see Frost Giant putting Unreal Engine 5 through its paces as they build their next-generation RTS. It’s easy to imagine how UE5’s generational leap in technology and workflows will open up new possibilities for building worlds that are richer and more dynamic than ever before, with limitless possibilities when it comes to gameplay. We’re grateful to have this awesome team along for the journey with us right out of the gate as we launch UE5 in Early Access.

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